The following OpenGL programming projects were created by Steven Roberts.
Please visit the FenderQ Development Studio site for more OpenGL sample programs.
This program generates a blue torus (What is a Torus?) in 3D using OpenGL with lighting effects.
Download this Mac OS X example of using the stipple line effect.
This program draws a cube with different colors for each side. The cube is rendered a second time using polygon lines vs filled polygons to give the cube a black edge. Rendering is done using a vertex array which only required one function call to pass all the cube data to the API.